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  1. Tofu Ninja

    Solved NPCBases 1.1.6 bases are not getting removed after raid

    with this setting the base should be removed 1 hour after raid but base and map marker is still there after 12 hours not sure if this has anything to do with no escape not working
  2. Tofu Ninja

    Solved NPCBases 1.1.6 Noescape raid block is not working

    when you raid a regular base a player builds you get raid blocked but when you raid an NPCBase you dont get raid blocked.
  3. Tofu Ninja

    Solved NPCBases 1.1.6 issue with zones

    I should have said that I had a different zone for each base aswell. just to let you know
  4. Tofu Ninja

    NPC Bases | Random loot

    Is there any way to make it work with Dynamic PVP? Because if I put the bases inside the Dynamic PVP Zones they can be raided.
  5. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    TruePVE and Zones work with Dynamic PVP so they must still support Zones right. Right now I am manually placing bases inside the Dynamic PVP Zones and the bases are able to be raided.
  6. Tofu Ninja

    NPC Bases | Random loot

    Any word on the next updates eta?
  7. Tofu Ninja

    Solved NPC Bases | Question about base offset

    you need to change the Y "x": 0.0, "y": 2.0, "z": 0.0
  8. Tofu Ninja

    Solved NPCBases 1.1.5 NPC's don't spawn with weapons in kit

    didn't know if you needed a link to this: http://steenaudio.com/currentplugins/
  9. Tofu Ninja

    Solved NPCBases 1.1.5 Bases still paste with ownership

    old owner of the base is building blocked and no longer has access to there bags once you do the code locks that should be good
  10. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    I have been trying to get NPCBases to work with TruePVE without success. I know other people have got this to work so if anyone can help here are my config files. https://www.dropbox.com/s/nu25x0ps033bo0n/NPCBases.json?dl=0 https://www.dropbox.com/s/mfa26udi19zmww9/TruePVE.json?dl=0...
  11. Tofu Ninja

    Solved Random Positions 1.0.1 bug with validating position

    have my building radius check set to 100 but bases still spawn right next to each other.
  12. Tofu Ninja

    Solved NPCBases 1.1.6 issue with zones

    when it spawns more than one of the same base the zone only works on one of them. Is it possible to check if a version of that base has already spawned before it spawns a base?
  13. Tofu Ninja

    Solved NPCBases 1.1.5 spawns still suck

    Had some bases floating in the air above the trainyard and other places. Also had a few spawn in rocks again.
  14. Tofu Ninja

    Solved NPCBases 1.1.5 Bases still paste with ownership

    Thanks, m Thanks my config had it set to false but I will paste a few of the bases down and copy them again to see if that fixes the issue.
  15. Tofu Ninja

    Solved NPCBases 1.1.5 spawns still suck

    Thanks, I didn't have that installed. So I installed it and its a little better but still needs some work. Bases spawn on hills and big parts of the base are under the map and up in the air at the same time (not sure if there can be a check for foundation not underground or in the air). Also...
  16. Tofu Ninja

    Solved NPCBases 1.1.5 Bases still paste with ownership

    when bases paste in the still have ownership can you make it so they spawn in with no owner. So if I copy a player base they still have access to the bags in the base.
  17. Tofu Ninja

    Solved NPCBases 1.1.5 NPC's don't spawn with weapons in kit

    NPC's don't spawn with weapons in kits. This kit in the picture had a Tomson. Is it possible to add support for botspawns plugin?
  18. Tofu Ninja

    Solved NPCBases 1.1.5 spawns still suck

    Bases spawn inside other bases (and way to close together), all bases spawn on beach, bases spawn in rocks, and bases spawn right or in monuments.
  19. Tofu Ninja

    Solved NPC Bases | Some questions

    I think you can turn off zones.
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